videogames

4 stories
Talent hunt
GSN Games' move from the suburbs to Boston all about hiring
GSN Games office locations.
One of the Bay State's biggest game-development studios is leaving the 'burbs for downtown Boston this Friday. GSN Games, which creates Web-based and mobile games like Bingo Bash and GSN Casino, had been based at the Meditech/Adobe building on Route 128 in Waltham, but is heading to 100 Summer St., a short walk from South Station. GSN Games, previously known as GSN Digital, is part of the Game Show Network, whose owners are DirecTV and Sony Pictures. Many of GSN's most popular games pay out cash prizes to players. Read More
A 'respawning' year?
Chalking up latest wins and losses in the local videogame scene
Image from the forthcoming game The Flame in the Flood, from the Cambridge game development studio The Molasses Flood.
2014 has been a turbulent year for the Boston-area videogame industry, from the shut-down of BioShock-maker Irrational Games in February to this week's layoffs at Turbine, a division of Warner Bros. that creates games like Lord of the Rings Online. Another big hometown studio, Cambridge-based Harmonix Music Systems, named a new CEO and laid off about 37 people in May. Adding a bit more news to the mix... Read More
Gaming gurus
Videogame veteran Jeff Goodsill signs on with independent publisher Gameblyr
An image from Third Eye Crime, a new mobile game from Moonshot Games, being published by Gameblyr.
A videogame industry veteran who helped deliver hit titles like "Titan Quest," "NASCAR Racing 4," and "Age of Empires II" is joining a fledgling indie games publisher founded last year, Gameblyr. Jeff Goodsill, who was previously founder and general manager of Stomp Games in Concord, recently signed on with Boston-based Gameblyr as its president and chief product officer. Read More
Leveling up
Boston game entrepreneurs talk about growing studios, challenges (Audio)
Jon Radoff of Disruptor Beam, Marco Mereu of Gameblyr, and Jamie Gotch of Subatomic Studios at the recent MassDigi Game Challenge.
Sharing some audio from a "fireside chat" I moderated earlier this month at the MassDigi Game Challenge in Cambridge. The two speakers were Jon Radoff of Disruptor Beam, which developed "Game of Thrones Ascent," and Jamie Gotch of Subatomic Studios, which makes the mobile game "Fieldrunners." Read More